The Last of Us Part II Cover Art

The Last of Us Part II

Action-Adventure, Survival Horror, Third-Person Shooter, Stealth

starstarstarstarstar_half(9 Ratings)

$49.99

The Last of Us Part II is set five years after the harrowing events of the first game. Ellie and Joel have settled down in Jackson, Wyoming, living in relative peace amongst a thriving community of survivors. However, when a violent event shatters that peace, Ellie embarks on a relentless journey of revenge through a post-pandemic United States. As she hunts down those responsible, she is confronted with the devastating physical and emotional repercussions of her actions. The game features two playable protagonists, Ellie and Abby, each with their own perspectives and motivations, leading to a complex and morally ambiguous narrative. Gameplay emphasizes brutal melee and ranged combat, stealth, resource management, crafting, and exploration of detailed, dilapidated environments, all while facing infected (Clickers, Stalkers, Bloaters, Shamblers, Rat King) and hostile human factions.

The Last of Us Part II

The Last of Us Part II Thumbnail
starstarstarstarstar_half(9 Ratings)$49.99Action-Adventure, Survival Horror, Third-Person Shooter, Stealth

The Last of Us Part II is set five years after the harrowing events of the first game. Ellie and Joel have settled down in Jackson, Wyoming, living in relative peace amongst a thriving community of survivors. However, when a violent event shatters that peace, Ellie embarks on a relentless journey of revenge through a post-pandemic United States. As she hunts down those responsible, she is confronted with the devastating physical and emotional repercussions of her actions. The game features two playable protagonists, Ellie and Abby, each with their own perspectives and motivations, leading to a complex and morally ambiguous narrative. Gameplay emphasizes brutal melee and ranged combat, stealth, resource management, crafting, and exploration of detailed, dilapidated environments, all while facing infected (Clickers, Stalkers, Bloaters, Shamblers, Rat King) and hostile human factions.

business Dev: Naughty Dogprint Pub: Sony Interactive Entertainmentevent Rel: update Upd:
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Build a PC for The Last of Us Part II

Get expert PC build recommendations at 1080p, 1440p, and 4K resolutions — with exact CPU, GPU, and RAM specs for smooth 60+ FPS gameplay.

✅ Free expert recommendations 📊 3 build tiers 💻 Laptop alternatives included

Themes

Revenge & ObsessionCycles of ViolenceTrauma & GriefEmpathy & PerspectiveTribalism & FactionalismMoral AmbiguityThe Cost of Survival
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The Last of Us Part II Key Specifications

Key Specifications for The Last of Us Part II
Specification Detail
Engine Naughty Dog Game Engine
Genre Action-Adventure, Survival Horror, Third-Person Shooter, Stealth
Initial Release 2020-06-19 (PS4), 2024-01-19 (PS5 Remastered)
Developer Naughty Dog
Publisher Sony Interactive Entertainment
Setting Post-Pandemic United States (Jackson, WY; Seattle, WA; Santa Barbara, CA), ~25 years after outbreak
Perspective Third-Person
Platforms PlayStation 4, PlayStation 5 (Remastered)
Multiplayer None (Single-Player Only, with 'No Return' roguelike mode in Remastered)
Unique Feature Dual Playable Protagonists with Intertwined Stories, Unflinching Narrative on Revenge & Trauma, Groundbreaking Animation & Detail, 'No Return' Roguelike Mode (Remastered), Industry-Leading Accessibility Options.

info_outline Note: CONSOLE GAME - PC SYSTEM REQUIREMENTS ARE HIGHLY SPECULATIVE based on The Last of Us Part I PC port and expected demands for a potential Part II PC port. An SSD would be MANDATORY.

laptop_windows Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, very high TGP (Total Graphics Power), and excellent cooling. **If ported to PC, The Last of Us Part II would be an extremely demanding title, requiring top-tier laptop hardware for high settings and resolutions.**

info_outline GPU TGP: Maximum TGP will be absolutely crucial.

info_outline Cooling Thermals: Exceptional cooling needed to prevent severe thermal throttling.

info_outline CPU Power Limits: Laptops with sustained high CPU power limits and strong single/multi-core performance.

info_outline RAM Speed Dual Channel: Fast dual-channel RAM (DDR5) would be essential.

info_outline MUX Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus would be critical.

build Optimization Note: Would likely support NVIDIA DLSS (Super Resolution & Frame Generation), AMD FSR 2.0+, and Intel XeSS if ported. Texture Quality, Model Quality, Shadow Quality, Reflections, Volumetric Effects, Character Detail, Animation Quality, and Particle Effects would heavily impact performance. Ray tracing, if implemented, would be exceptionally demanding.

computer

The Last of Us Part II System Requirements

Target_1080p_30FPS_Medium

tune Minimum (Estimated 1080p ~30 FPS, Medium Preset, Upscaling likely needed) – Medium Preset, Upscaling (DLSS/FSR Quality)

memory
CPU: Intel Core i7-7700K or AMD Ryzen 5 3600 (Estimated) (Estimated minimum desktop CPU for a stable experience.)
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Laptop CPU: Intel Core i7-9750H / AMD Ryzen 7 4800H equivalent or better (Estimated) (Estimated mid-range to high-end laptop CPU.)
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GPU: NVIDIA GeForce GTX 1070 (8GB) / RTX 2060 (6GB) or AMD Radeon RX 5700 (8GB) (Estimated) (Estimated minimum desktop GPU.)
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Laptop GPU: NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile would be a better target.** (Estimated capable laptop GPUs. 8GB VRAM strongly recommended.)
storage
RAM: 16 GB (16GB RAM would be essential.)
save_alt
Storage: 100 GB NVMe SSD (NVMe SSD mandatory.)

Target_1080p_60FPS_High

tune Recommended (Estimated 1080p ~60 FPS, High Preset, Upscaling often needed) – High Preset, Upscaling (DLSS/FSR Quality/Balanced)

memory
CPU: Intel Core i7-9700K or AMD Ryzen 7 3700X (Estimated) (Estimated recommended desktop CPU for 1080p/60FPS High.)
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Laptop CPU: Intel Core i7-10875H / AMD Ryzen 7 5800H or better. **Modern Intel Core i7/i9 H/HX / AMD Ryzen 7/9 H/HX series.** (High-end laptop CPUs.)
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GPU: NVIDIA GeForce RTX 2080 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB) (Estimated) (Estimated recommended desktop GPU for 1080p/60FPS High.)
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Laptop GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 3080 Mobile or RTX 4080 Mobile would provide a more consistent experience.** (High-end laptop GPUs. 8GB+ VRAM critical.)
storage
RAM: 16 GB (32GB Recommended) (16GB minimum, 32GB strongly recommended.)
save_alt
Storage: 100 GB NVMe SSD (NVMe SSD strongly recommended.)

Target_1440p_60FPS_High_Ultra

tune High Performance (Estimated 1440p ~60 FPS, High/Ultra Preset, Upscaling crucial) – High/Ultra Preset, Upscaling (DLSS/FSR Quality/Balanced)

memory
CPU: Intel Core i9-9900K or AMD Ryzen 7 5800X3D (Estimated) (CPU for 1440p/60FPS High/Ultra.)
laptop_mac
Laptop CPU: Intel Core i9-11980HK / AMD Ryzen 9 5900HX or better. **Modern flagship Intel/AMD HX series.** (Top-tier laptop CPU.)
developer_board
GPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6900 XT (16GB) / RX 7900 XT (20GB) (Estimated) (Desktop GPU for 1440p/60FPS High/Ultra. Upscaling essential.)
laptop_mac
Laptop GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP). **An RTX 4090 Mobile would be better.** (Flagship laptop GPUs. 12GB+ VRAM critical.)
storage
RAM: 16 GB (32GB Strongly Recommended) (32GB RAM essential for smoother 1440p high settings.)
save_alt
Storage: 100 GB NVMe SSD (NVMe SSD required.)

Target_4K_60FPS_High_Ultra

tune Ultimate (Estimated 2160p/4K ~60 FPS, High/Ultra Preset, Aggressive Upscaling Required) – High/Ultra Preset, Upscaling (DLSS/FSR Performance/Ultra Performance + Frame Generation if available)

memory
CPU: Intel Core i9-13900K or AMD Ryzen 9 7950X3D (Estimated) (Flagship CPU for attempting 4K/60FPS Ultimate.)
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Laptop CPU: Intel Core i9-13980HX/14900HX / AMD Ryzen 9 7945HX3D (Estimated) (Absolute flagship laptop CPUs.)
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GPU: NVIDIA GeForce RTX 4090 (24GB) or AMD Radeon RX 7900 XTX (24GB) (Estimated) (Flagship desktop GPU for 4K Ultimate, heavily reliant on DLSS/FSR with Frame Generation.)
laptop_mac
Laptop GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will be extremely challenged. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be the target for a more comfortable 4K experience with high settings. (Highly Speculative)** (The absolute best laptop GPU, will be pushed to its absolute limits. Aggressive upscaling mandatory.)
storage
RAM: 32 GB (32GB RAM highly recommended for 4K Ultimate.)
save_alt
Storage: 100 GB NVMe SSD (NVMe SSD required.)

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The Last of Us Part II Laptop Recommendations

ASUS TUF A15 with RTX 3050 and Ryzen 7 more_vert

memory AMD Ryzen 7 7435HS

developer_board NVIDIA GeForce RTX 3050 75W

storage 32GB DDR5-4800MHz

US $799

Details close

Model: ASUS TUF A15 with RTX 3050 and Ryzen 7

memory CPU: AMD Ryzen 7 7435HS (Score: 1655)

developer_board GPU: NVIDIA GeForce RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: Target_1080p_30FPS_Medium (Speculative) - Minimum (Medium Preset, Upscaling).

HP Omen 16 (RTX 5060 & Ryzen 9 8940HX) more_vert

memory AMD Ryzen 9 8940HX Processor

developer_board NVIDIA GeForce RTX 5060 Laptop GPU 115W

storage 32GB DDR5-5200MHz

US $1689

Details close

Model: HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)

memory CPU: AMD Ryzen 9 8940HX Processor (Score: 2225)

developer_board GPU: NVIDIA GeForce RTX 5060 Laptop GPU (Score: 9000) @ 115W TGP

storage RAM: 32GB DDR5-5200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1200 (WUXGA / FHD+)

Meets criteria for tier: Target_1080p_30FPS_Medium (Speculative) - Minimum (Medium Preset, Upscaling).

HP Victus 15 (RTX 4050 & Ryzen 7) more_vert

memory AMD Ryzen 7 7445HS

developer_board NVIDIA GeForce RTX 4050 140W

storage 16GB (2x8GB) DDR5 5600MHz SO-DIMM

US $799

Details close

Model: HP Victus 15 (RTX 4050 & Ryzen 7)

memory CPU: AMD Ryzen 7 7445HS (Score: 1656)

developer_board GPU: NVIDIA GeForce RTX 4050 (Score: 9842) @ 140W TGP

storage RAM: 16GB (2x8GB) DDR5 5600MHz SO-DIMM

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 pixels

Meets criteria for tier: Target_1080p_30FPS_Medium (Speculative) - Minimum (Medium Preset, Upscaling).

ASUS TUF Gaming A16 with RTX 4050 more_vert

memory AMD Ryzen 7 7445HS

developer_board NVIDIA GeForce RTX 4050 105W

storage 16GB DDR5 5600MHz SO-DIMM

US $1699

Details close

Model: ASUS TUF Gaming A16 with RTX 4050

memory CPU: AMD Ryzen 7 7445HS (Score: 1656)

developer_board GPU: NVIDIA GeForce RTX 4050 (Score: 9842) @ 105W TGP

storage RAM: 16GB DDR5 5600MHz SO-DIMM

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1200

Meets criteria for tier: Target_1080p_30FPS_Medium (Speculative) - Minimum (Medium Preset, Upscaling).

Dell Alienware M16 Gaming Laptop with RTX 4080 more_vert

memory AMD Ryzen 9 7845HX

developer_board NVIDIA GeForce RTX 4080

storage Up to 64GB DDR5

US $2799

Details close

Model: Dell Alienware M16 Gaming Laptop with RTX 4080

memory CPU: AMD Ryzen 9 7845HX (Score: 2078)

developer_board GPU: NVIDIA GeForce RTX 4080 (Score: 12500)

storage RAM: Up to 64GB DDR5

save Storage: 4000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: Target_1080p_30FPS_Medium (Speculative) - Minimum (Medium Preset, Upscaling).

XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9) more_vert

memory AMD Ryzen 9 9955HX

developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU 140W

storage 64GB DDR5-5600MHz (Dual-Channel)

US $2999

Details close

Model: XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)

memory CPU: AMD Ryzen 9 9955HX (Score: 2362)

developer_board GPU: NVIDIA GeForce RTX 5070 Ti Laptop GPU (Score: 13756) @ 140W TGP

storage RAM: 64GB DDR5-5600MHz (Dual-Channel)

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: Target_1080p_30FPS_Medium (Speculative) - Minimum (Medium Preset, Upscaling).

  • Core Requirements

  • desktop_windowsOperating System: Windows 10 64-bit (Version 1909 or newer) / Windows 11 (Speculative)

    64-bit Windows 10/11 would be required.

  • memoryDirectX: DirectX 12 (Speculative)

    DirectX 12 API would likely be required.

  • save_altStorage Note: 100 GB available space (NVMe SSD Required) (Speculative).

    An NVMe SSD would be mandatory for the best experience due to extreme asset detail and streaming demands.

settings_applications Optimization Notes:

Upscaling: Would likely support NVIDIA DLSS (Super Resolution & Frame Generation), AMD FSR 2.0+, and Intel XeSS if ported.

Key Settings: Texture Quality, Model Quality, Shadow Quality, Reflections, Volumetric Effects, Character Detail, Animation Quality, and Particle Effects would heavily impact performance. Ray tracing, if implemented, would be exceptionally demanding.

extension

The Last of Us Part II: Post-Launch Content / DLC

No major story DLC was released for The Last of Us Part II. The primary post-launch addition was the 'No Return' roguelike survival mode, new skins, and Lost Levels included in 'The Last of Us Part II Remastered'. The original game received updates for difficulty modes (Grounded) and accessibility.

collections

The Last of Us Part II: Game Editions

Available in Standard Edition, Special Edition (SteelBook, art book), Collector's Edition (Ellie statue, bracelet, art book, lithograph, pins, stickers, digital content), and Ellie Edition (Collector's content + Ellie's backpack replica, soundtrack vinyl). A PS5 remaster, 'The Last of Us Part II Remastered,' was released in January 2024, including graphical enhancements, new modes like 'No Return' (roguelike survival), Guitar Free Play, Lost Levels with developer commentary, and DualSense integration.

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The Last of Us Part II: Cross-Platform / Crossplay

The Last of Us Part II is a single-player game and does not feature any multiplayer modes, therefore no cross-platform play or cross-progression in that sense. PS4 saves can be imported into The Last of Us Part II Remastered on PS5.

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The Last of Us Part II Other Features & Info

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    Multiplayer Modes

    A standalone multiplayer game set in The Last of Us universe (reportedly titled 'The Last of Us Online') was in development but was later announced to be canceled or significantly re-evaluated by Naughty Dog. The Last of Us Part II itself is a purely single-player experience.

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    User Interface

    Features an immersive and minimalistic HUD. Health is often indicated by screen effects and character animations rather than a persistent bar (though one can be enabled). Ammo count and equipped items are displayed contextually. Crafting and upgrade menus are accessed through Ellie's/Abby's backpack. Listen Mode highlights enemies through walls. The UI is designed to keep players immersed in the world.

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    Sound and Music

    Original score composed by Gustavo Santaolalla (returning from Part I) with contributions from Mac Quayle for more intense combat/Abby segments. The music is deeply emotional, often melancholic, featuring acoustic guitar, strings, and ambient textures that perfectly underscore the game's tone. Sound design is incredibly realistic and impactful, crucial for stealth (enemy callouts, footsteps), combat (visceral weapon sounds, infected screeches), and environmental immersion.

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    Graphics and Visuals

    Powered by an advanced version of Naughty Dog's proprietary engine, The Last of Us Part II is renowned for its groundbreaking graphics, particularly its incredibly detailed character models, lifelike animations (especially facial animations), and meticulously crafted, dense environments. Features advanced lighting, realistic weather effects, and a stunning level of environmental detail and decay. The PS5 Remastered version offers enhanced fidelity, native 4K, and higher framerate options.

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    Accessibility Features

    Naughty Dog set a new industry standard for accessibility with Part II, offering over 60 options. These include comprehensive control remapping, extensive subtitle/caption customization, options for visual aids (high contrast mode, screen magnifier, traversal/combat audio cues), navigation and traversal assistance, options to skip puzzles, combat accessibility (invisible while prone, reduced enemy perception/accuracy, auto-pickup), and text-to-speech/speech-to-text features.

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    Story and Setting

    Takes place five years after The Last of Us Part I, around 25 years after the Cordyceps brain infection pandemic. Ellie and Joel live in Jackson, Wyoming. A traumatic event propels Ellie on a quest for revenge, primarily set in a post-apocalyptic Seattle, Washington, which has become a battleground between two warring factions: the Washington Liberation Front (WLF or 'Wolves'), a militaristic group that overthrew FEDRA, and the Seraphites ('Scars'), a primitivist religious cult. Later, the game shifts perspective to Abby Anderson, a WLF soldier whose own story intertwines deeply and tragically with Ellie's. The narrative explores themes of revenge, trauma, cycles of violence, and the search for meaning in a brutal world.

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    Map Size and Regions (Level Design)

    The Last of Us Part II features large, highly detailed, and semi-open 'wide-linear' levels rather than a single contiguous open world. Key locations include Jackson, Wyoming (snowy, mountainous), and extensive areas of Seattle (overgrown downtown, residential suburbs, flooded districts, hospitals, aquarium, TV station, Seraphite island). Later sections take players to Santa Barbara, California. Each area is meticulously crafted with opportunities for exploration, stealth, and combat, often offering multiple paths and hidden areas. The level design emphasizes environmental storytelling and verticality.

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    Skills and Upgrades Overview (Player, Weapons, Crafting)

    Players find Training Manuals to unlock new skill branches for both Ellie and Abby (e.g., Survival, Crafting, Stealth, Precision, Explosives for Ellie; Field Tactics, Brawler, Covert Ops, Armory for Abby). Supplements (pills) are used to learn individual skills within these branches. Weapons are upgraded at workbenches using scavenged Parts and Tools, improving stats like fire rate, stability, ammo capacity, and scope quality. Crafting is essential for creating medkits, Molotovs, trap mines, smoke bombs, special arrows, and ammunition using resources found in the environment. Each protagonist has some unique craftable items and weapon types.

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    Top 5 Weapons/Tools (Subjective/Iconic)
    1. 1. Bow (Ellie): Silent, deadly, with craftable explosive arrows. 2. Silenced Pistol/SMG: Essential for stealth takedowns at range. 3. Shotgun (Pump-Action / Double Barrel): Devastating at close quarters. 4. Hunting Rifle / Bolt-Action Rifle: Powerful for long-range precision shots. 5. Molotov Cocktails / Trap Mines: Effective craftable items for area denial and dealing with groups of enemies (infected or human).
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    Top 3 Gameplay Mechanics
    1. 1. Enhanced Stealth System: More dynamic stealth options including going prone in tall grass, dodging, squeezing through tight gaps, and using craftable silencers. Enemies have improved AI and search patterns. 2. Brutal Melee Combat & Dodge/Counter System: Intense, visceral close-quarters combat with a new dodge mechanic allowing for more fluid and reactive engagements. 3. Dual Protagonist Narrative Structure: Playing as both Ellie and Abby provides two distinct perspectives on the same overarching conflict, challenging player loyalties and exploring themes of empathy and cyclical violence.
help_outline

The Last of Us Part II Frequently Asked Questions

  • help_outline Is The Last of Us Part II a direct sequel to the first game?
    Yes, it is a direct sequel set five years after the events of The Last of Us Part I, continuing the story of Ellie and Joel.
  • help_outline Do I need to play The Last of Us Part I before Part II?
    It is extremely highly recommended. The Last of Us Part II's entire narrative, character motivations, and emotional impact are built upon the events and relationships established in the first game. Playing Part I first is essential for full understanding and appreciation.
  • help_outline Why are there two playable characters, Ellie and Abby?
    The game features a dual protagonist structure to explore themes of perspective, empathy, and the cyclical nature of violence. Playing as both characters allows players to understand the motivations and experiences of individuals on opposing sides of a deeply personal conflict.
  • help_outline Is The Last of Us Part II an open-world game?
    No, it is not a traditional open-world game. It features large, expansive 'wide-linear' levels that offer significant room for exploration, stealth, and finding alternate paths, but players are generally guided along a narrative through-line within these zones.
  • help_outline What is 'No Return' mode in The Last of Us Part II Remastered?
    'No Return' is a new roguelike survival mode added in the PS5 Remastered version. Players choose a character (from a roster including Ellie, Abby, Joel, Tommy, and others, each with unique traits) and attempt to survive runs through randomized encounters, earning currency to unlock new characters, skins, and gameplay modifiers.
  • help_outline Are there different endings in The Last of Us Part II?
    The Last of Us Part II has one primary, definitive ending to its main narrative. Unlike some RPGs, player choices do not lead to branching endings for the core story, though the interpretation and emotional impact of the ending are subject to player perspective.