Where to Buy 007 First Light
007 First Light Gameplay Video
007 First Light Key Specifications
Specification | Detail |
---|---|
Engine | Glacier Engine |
Genre | Action-Adventure, Third-Person Stealth |
Release Date | 2026-03-27 |
Developer | IO Interactive A/S |
Publisher | IO Interactive A/S, Amazon MGM Studios |
Setting | Modern Day (Contemporary) |
Perspective | Third-Person |
Platforms | PC, PS5, Xbox Series X|S, Nintendo Switch 2 |
Multiplayer | Single-Player Only |
Unique Feature | A standalone origin story for a new, younger James Bond, blending the deep sandbox mission design of the Hitman series with explosive, cinematic action set pieces. |
007 First Light System Requirements
1080p
tune Minimum (Speculative - Target: 1080p, 60 FPS, Low/Medium Preset) – Low/Medium Preset.
1440p
tune Recommended (Speculative - Target: 1440p, 60+ FPS, High Preset) – High Preset, Upscaling (DLSS/FSR 'Quality') recommended.
007 First Light Laptop Recommendations
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Core Requirements
- desktop_windowsOperating System: Windows 10 / 11 64-bit
A modern 64-bit OS would be a firm requirement.
- memoryDirectX: DirectX 12
DirectX 12 would likely be required for advanced features.
- save_altStorage Note: 100 GB available space (NVMe SSD Required)
A fast NVMe SSD would be mandatory to handle the increased asset quality and the streaming of large, detailed sandbox levels.
007 First Light: Map Size and Regions
The game features expansive, sandbox-style missions set in varied global locations, including an exclusive chess tournament in the Carpathian Mountains of Slovakia and lavish galas in London. The levels are designed as large playspaces with multiple entry points and paths, encouraging creative and varied approaches, similar to the Hitman series.
007 First Light: Post-Launch Content / DLC
The game is designed with high replayability in mind, featuring sandbox missions that can be replayed with 'additional modifiers' for endless espionage fun, similar to Hitman's 'Escalations'.
007 First Light Skills & Upgrades Overview
Progression is centered around mastering Bond's innate abilities and gadgets. A key mechanic is 'Instinct,' a limited resource that recharges through gameplay and can be spent to Bluff guards, Lure enemies, or Focus aim. Gadgets are powered by resources found in the environment, encouraging exploration. There is no traditional XP or skill tree system.
007 First Light: Game Editions
The game will be available in a Standard Edition ($69.99), a Deluxe Edition ($79.99 - includes early access and cosmetic bundles), a physical Specialist Edition (includes Deluxe content and an exclusive Classic Tuxedo skin), and a high-end Limited Legacy Edition ($299.99) for collectors.
007 First Light: Cross-Platform / Crossplay
007 First Light is a single-player game, so cross-platform play is not applicable.
007 First Light Specific Game Elements
007 First Light Weapons
- securityFirearms (Varies (Pistols, Rifles))
A variety of firearms for use in combat. Gunplay is a viable option but is framed as a last resort, with the 'License to Kill' mechanic governing when lethal force is authorized.
- securityMelee & Takedowns (Unarmed, Improvised)
A core part of combat. Bond can engage in fluid, visceral brawls using takedowns, parries, throws, and environmental objects like billiard balls and furniture as makeshift weapons.
007 First Light Vehicles
- directions_carAston Martin (Car)
The iconic car brand is featured in the game. Players will engage in thrilling, handcrafted high-speed car chases in various missions.
007 First Light Characters
- personJames Bond - Playable Protagonist (playable)
A young, brash MI6 agent at the start of his career, on a mission to earn his '00' status. Portrayed by Patrick Gibson.
- personJohn Greenway - Mentor
Bond's reluctant mentor and partner in uncovering the conspiracy. Voiced by Lennie James.
- personM - Head of MI6
The head of MI6, portrayed by Priyanga Burford.
- personMiss Moneypenny - Ally
A fervent supporter and key ally to Bond within MI6. Portrayed by Kiera Lester.
- personQ - Quartermaster
The creator of Bond's gadgets. Portrayed by Alastair Mackenzie.
Top 3 Characters:
Bond: The protagonist, a young, brash, and inexperienced MI6 agent on the path to becoming a legend. Portrayed by Patrick Gibson. 2. John Greenway: Bond's reluctant mentor, who is forced to partner with him to uncover the conspiracy. Portrayed by Lennie James. 3. 009: The primary antagonist, a rogue MI6 agent and master manipulator who knows the inner workings of the intelligence world.
007 First Light Missions / Objectives
- flagMain Story Campaign
Objective: A cinematic campaign that follows James Bond's first major mission as he works to earn his 00-status by uncovering a conspiracy within the British government.
- flagReplayable Missions with Modifiers
Objective: Players can revisit completed story missions with 'additional modifiers' to create new challenges and test different strategies, similar to Hitman's 'Escalations' mode.
Top 3 Missions/Objectives:
Creative Approach: The core objective of every mission, empowering players to use a blend of stealth, social manipulation, and combat to achieve their goals in any way they see fit. 2. Capture 009: The main narrative objective that drives the plot, as Bond must hunt down a rogue MI6 agent who is a master manipulator. 3. Cinematic Set Pieces: A recurring objective involving survival through thrilling, handcrafted action sequences, including high-speed car chases and mid-air fistfights.
007 First Light Companions / Summons
- groupNone (N/A)
Ability: The game is designed as a solo experience focused on Bond's personal journey. There are no companion or follower systems.
007 First Light Collectibles
- collections_bookmarkGadget Resources
Location/Use: Chemical and electrical components found in the environment that are required to power and recharge Bond's Q-Lab gadgets.
- collections_bookmarkIntelligence
Location/Use: Gathered by eavesdropping, pickpocketing, or finding documents. This is a key collectible that unlocks new mission approaches and shortcuts.
Top 3 Collectibles:
Gathered by eavesdropping on conversations and pickpocketing guards, this provides crucial information that unlocks shortcuts and new mission approaches. 2. Environmental Resources: Electrical and chemical components found in the world, required to power Bond's various Q-Lab gadgets. 3. Wishlist Milestone Rewards: In-game and community rewards unlocked by a collective community wishlist campaign.
007 First Light Armor
- shieldNone
Focus/Stats: The game does not feature an armor system. Player durability is based on their base health. Survival depends on using stealth, cover, and Bond's combat skills effectively.
007 First Light Clothing / Appearance
- checkroomCosmetic Outfits
Details: The Deluxe and Collector's editions include several exclusive cosmetic outfits for Bond, such as the 'Day of the Dead' suit and the 'Classic Tuxedo'.
- checkroomDisguises
Details: Similar to the Hitman series, players can don enemy disguises to bypass patrols and access restricted areas, though the system is focused on social stealth rather than being a universal key.
007 First Light Other Features & Info
- labelMultiplayer Modes
The game is a strictly single-player experience and does not have any multiplayer or co-operative modes.
- labelStory and Character Development
The narrative is a standalone origin story for a new, younger James Bond (portrayed by Patrick Gibson) set in the modern day. At 26, the brash and impulsive MI6 agent must earn his '00' status by hunting a rogue agent, 009, and uncovering a conspiracy at the heart of the British government with his reluctant mentor, John Greenway (Lennie James).
- labelTop 3 Gameplay Mechanics
- 1. Creative Approach & Social Stealth: A core design pillar that gives players complete freedom to solve problems through a mix of combat, gadget use, and social stealth, such as bluffing guards or creating distractions. 2. Instinct System: A limited resource that represents Bond's quick thinking. It can be spent to perform special actions like Luring enemies, Focusing aim in combat, or Bluffing your way out of a suspicious situation. 3. 'License to Kill' Escalation: A unique mechanic where Bond is restricted to non-lethal methods by default. He is only granted permission to use lethal firearm force when an enemy escalates to lethal intent first, preserving his character as a measured professional.
007 First Light Frequently Asked Questions
- help_outline What is 007 First Light?It is a new, single-player, third-person stealth action-adventure game from IO Interactive that tells a completely original origin story for James Bond.
- help_outline Is this game based on a specific movie or actor?No. It is a standalone story with an original interpretation of a younger James Bond, completely separate from any of the films or previous actors.
- help_outline Is it just a reskinned Hitman game?While it shares design DNA with the Hitman series, such as large sandbox levels and player freedom, it is a distinct experience with a much greater emphasis on cinematic action, a continuous narrative, and unique Bond-specific mechanics like 'Instinct' and the 'License to Kill' system.
- help_outline When will it be released?The game is scheduled for release on March 27, 2026, for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2.