Where to Buy MENACE
MENACE Gameplay Video
MENACE Key Specifications
| Specification | Detail |
|---|---|
| Engine | Unity Engine |
| Genre | Tactical RPG, Turn-Based Strategy |
| Release Window | 2026 |
| Developer | Overhype Studios |
| Publisher | Hooded Horse |
| Setting | Sci-Fi (Wayback System) |
| Perspective | Isometric / Top-Down |
| Platforms | PC, Xbox |
| Multiplayer | Single-Player Only |
| Unique Feature | A deep turn-based tactical game featuring a high-stakes, persistent campaign with permanent losses, drawing inspiration from Battle Brothers and XCOM. |
MENACE System Requirements
1080p
tune Minimum – Low Preset, 1080p resolution.
tune Recommended – High Preset, 1080p resolution.
MENACE Laptop Recommendations
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Core Requirements
- desktop_windowsOperating System: Windows 10 (64-bit)
A modern 64-bit OS is required.
- memoryDirectX: Version 11 / 12
DirectX 11 is the minimum, with DX12 supported.
- save_altStorage Note: 15 GB available space (SSD Recommended)
An SSD is strongly recommended for faster loading times.
MENACE: Map Size and Regions
The game features multiple planets with different biomes, each containing complex 'Operations'. Operations are mini-campaigns with 3–5 procedural missions and branching paths on a single planet. The maps are detailed, tactical, and feature environmental factors like varying terrain, dynamic weather, and night cycles that limit visibility and line of sight.
MENACE: Post-Launch Content / DLC
The game is designed for long-term support with new content, missions, and potentially new planetary operations being added over time. The 'REVELATIONS' story mode (five planned chapters) will be released cyclically post-launch.
MENACE Skills & Upgrades Overview
Progression is persistent and tied to the campaign's strategic layer. Players upgrade the mobile HQ (TCRN Impetus) to gain benefits like Intel Components (for seeing enemy positions). Squad Leaders gain promotion points from missions to customize their unique perk trees. The entire strike force benefits from acquired equipment (spoils of war, black market buys) and temporary 'Strategic Assets' (e.g., mortar base, auxiliary infantry) gained during Operations.
MENACE: Game Editions
Details on different game editions are yet to be announced. The game is expected to launch on PC and Xbox Game Preview.
MENACE: Cross-Platform / Crossplay
Details on cross-platform play have not been announced. The game is confirmed for PC and Xbox platforms.
MENACE Other Features & Info
- labelMultiplayer Modes
The game is a strictly single-player experience with a deep strategic layer. There are no multiplayer or co-operative modes.
- labelStory and Setting
The game is set in the remote, lawless Wayback System, where players command the strike cruiser TCRN Impetus on an initial pacification mission that uncovers a massive system-wide threat. The story involves gaining the trust of local factions (e.g., arms dealers, shipwrights) vying for control, where player choices affect relationships and grant favors like ship or gear upgrades.
- labelTop 3 Gameplay Mechanics
- 1. Per-Faction Turn Order: A unique turn structure where the turn order cycles between every faction on the map (including enemies). If the enemy outnumbers the player, they may move several times before the player's turn, forcing extreme tactical care. 2. Suppression System: A critical battlefield control mechanic. High rate-of-fire weapons apply Suppression, which reduces enemy accuracy and AP, or Pinned them Down (immobile). Vehicles are immune. 3. Permanent Loss & Persistence: Both Squad Leaders and their Squatties are permanently removed upon death. This, combined with the persistent manpower pool, emphasizes the high stakes of every decision and rewards careful, strategic play.
MENACE Frequently Asked Questions
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help_outline What is MENACE?MENACE is a deep, single-player turn-based tactical RPG with permanent losses, drawing inspiration from Battle Brothers and XCOM. Players command a strike cruiser and lead squads in tactical sci-fi battles.
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help_outline Does it have permadeath?Yes. If a Squad Leader or any of their infantry members ('squatties') dies in combat, they are permanently removed from the manpower pool, emphasizing the high stakes of every mission.
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help_outline What is the 'Per-Faction Turn Order'?It is a unique turn structure where every faction on the map (including enemies) takes a turn to move one unit. If the enemy outnumbers the player, they may move several units in a row, creating massive pressure and forcing careful positioning.
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help_outline Is there a multiplayer mode?No, the game is a strictly single-player experience with a focus on a deep campaign and strategic management.