Where to Buy DOOM Eternal
DOOM Eternal Gameplay Video
DOOM Eternal Key Specifications
| Specification | Detail |
|---|---|
| Engine | id Tech 7 |
| Genre | First-Person Shooter, Action, Platformer |
| Initial Release | 2020-03-20 |
| Developer | id Software |
| Publisher | Bethesda Softworks |
| Setting | Earth, Hell, Urdak, Sentinel Prime, Various Dimensions |
| Perspective | First-Person |
| Platforms | PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, Google Stadia (discontinued) |
| Multiplayer | BATTLEMODE (2v1 Asymmetrical PvP), Horde Mode (Single-Player) |
| Unique Feature | Aggressive Push-Forward Combat, Resource Management via Glory Kills/Chainsaw/Flame Belch, Advanced Traversal (Dash, Meathook), Deep Lore Expansion, Master Levels. |
DOOM Eternal System Requirements
Minimum_1080p_60FPS_Low
tune Minimum (1080p ~60 FPS, Low Video Settings, Ray Tracing ON) – Low Preset, Ray Tracing ON (Hardware RT support mandatory), Target 1080p @ 60 FPS
Recommended_1440p_60FPS_High
tune Recommended (1440p ~60 FPS, High Video Settings, Ray Tracing ON) – High Preset, Ray Tracing ON, Target 1440p @ 60 FPS
Ultra_4K_2160p_60FPS_Ultra
tune Ultra 4K (2160p/4K ~60 FPS, Ultra Video Settings, Ray Tracing ON) – Ultra Preset, Ray Tracing ON, Target 2160p @ 60 FPS (Upscaling likely essential)
DOOM Eternal Laptop Recommendations
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Core Requirements
- desktop_windowsOperating System: Windows 10 (64-bit versions only, latest update recommended) or Windows 11 (64-bit)
A 64-bit version of Windows 10 (latest update) or Windows 11 is required. Keeping the OS updated is recommended for best performance and compatibility.
- memoryDirectX: DirectX 12 Ultimate or Vulkan (with hardware ray tracing support)
Hardware-accelerated ray tracing is a minimum requirement for DOOM: The Dark Ages, necessitating a modern graphics API like DirectX 12 Ultimate or Vulkan with the appropriate ray tracing extensions. Ensure drivers are up to date.
- save_altStorage Note: 100 GB available space (NVMe SSD Mandatory). Some official sources specify a 512GB or higher capacity NVMe SSD, with 100GB free.
An NVMe SSD is required for all settings tiers. This is likely due to the fast asset streaming demands of the idTech 8 engine, large game environments, and to minimize loading times. Ensure at least 100GB of free space on an NVMe drive.
settings_applications Optimization Notes:
Upscaling: Supports NVIDIA DLSS (including Frame Generation; DLSS 4 reported by some sources), AMD FidelityFX Super Resolution (FSR; FSR 3.1 reported), and Intel XeSS.
Key Settings: DOOM: The Dark Ages features always-on ray-traced global illumination. Ray-traced reflections (quality can be adjusted, including off), texture pool size, shadow quality, and overall resolution significantly impact performance. Utilizing upscaling technologies (DLSS, FSR, XeSS) is highly recommended for achieving target framerates, especially at higher resolutions and graphics settings.
DOOM Eternal: Post-Launch Content / DLC
The main post-launch content was the two-part story expansion 'The Ancient Gods - Part One' and 'The Ancient Gods - Part Two,' which continue the Doom Slayer's story after the main campaign. Numerous free updates added Master Levels (remixed, harder campaign levels), new BATTLEMODE arenas and demons, cosmetic skins, and quality-of-life improvements like Horde Mode.
DOOM Eternal: Game Editions
Available in Standard Edition and Deluxe Edition. Deluxe Edition included the Year One Pass (The Ancient Gods - Part One & Part Two DLCs), Demonic Slayer Skin, and Classic Weapon Sound Pack. A Collector's Edition included a wearable Doom Slayer Helmet replica, SteelBook, lore book, lithograph, and all Deluxe Edition digital content.
DOOM Eternal: Cross-Platform / Crossplay
DOOM Eternal's BATTLEMODE (multiplayer) did not launch with cross-platform play. Support for features like cross-progression for skins or specific platform features may vary.
DOOM Eternal Other Features & Info
- labelMultiplayer Modes
1. BATTLEMODE (2v1 PvP): An asymmetrical mode where two player-controlled demons team up against one fully-loaded Doom Slayer. Each demon has unique abilities and summons. 2. Invasion Mode (Canceled): A planned mode where players could invade another's campaign as a demon, which was ultimately canceled. Horde Mode was added as a single-player wave-based survival mode.
- labelUser Interface
Fast-paced and clear HUD displaying health, armor, ammo, Rad Suit/Oxygen levels, Equipment Launcher charges, Blood Punch/Flame Belch cooldowns, and available Chainsaw pips. Weapon wheel for selection. Codex entries provide extensive lore. Brightly colored pickups (health, ammo, armor) are easily identifiable in combat.
- labelSound and Music
Iconic heavy metal soundtrack composed by Mick Gordon (main game) and Andrew Hulshult & David Levy (DLCs). The music is dynamic, intensifying with combat and perfectly complementing the aggressive gameplay. Sound design is visceral, with powerful weapon effects, distinct demonic roars, and satisfying feedback for Glory Kills and resource pickups.
- labelGraphics and Visuals
Powered by id Tech 7, DOOM Eternal boasts incredible visual fidelity and performance. It features highly detailed environments, gruesome demon designs, spectacular particle effects, and smooth, fast-paced animations. The engine is known for its ability to handle intense action at high framerates. Ray-traced reflections were added post-launch, enhancing visual quality on supported hardware.
- labelAccessibility Features
Includes a range of accessibility options: customizable controls (full remapping on PC), subtitle customization (size, background, speaker names), colorblind modes (Protanopia, Deuteranopia, Tritanopia), options to reduce camera shake and motion blur, adjustable UI opacity, and options for hit marker visuals and sound cues.
- labelStory and Setting
Set two years after Doom (2016). Earth has been decimated by a demonic invasion, with 60% of the planet's population wiped out. The Doom Slayer returns to his Fortress of Doom (a celestial space station) and embarks on a mission to kill the Hell Priests (Deag Ranak, Deag Grav, and Deag Nilox) under the command of Khan Maykr, the ruler of Urdak (a heaven-like dimension) and leader of the Maykrs, who are siphoning Earth's energy. The story delves deep into the Slayer's origins, his connection to the Sentinels of Argent D'Nur, and the nature of the Maykrs and Hell.
- labelMap Size and Regions (Levels)
DOOM Eternal is not an open-world game but features a series of large, multi-layered, and often visually spectacular linear levels. These levels are significantly more expansive and vertical than those in DOOM (2016), with greater emphasis on platforming and environmental traversal using dash, double jump, and the Meathook. Each level (e.g., Hell on Earth, Exultia, Cultist Base, Super Gore Nest, Taras Nabad, Nekravol, Urdak) represents a distinct location, ranging from ravaged Earth cities and demonic Hellscapes to the alien technological vistas of Urdak and ancient Sentinel worlds. While linear in progression, levels are filled with secrets, optional combat encounters (Slayer Gates, Secret Encounters), and collectibles, encouraging exploration within their defined boundaries. A 'map size in sq km' is not applicable to its level-based structure.
- labelSkills and Upgrades Overview (Praetor Suit, Runes, Weapon Mods)
The Praetor Suit can be upgraded using Suit Points found in levels or earned from challenges, enhancing abilities related to environment (hazard protection), frag grenades, ice bombs, flame belch, and fundamentals (faster ledge grabs, etc.). Runes (up to 3 active) provide powerful passive perks (e.g., faster glory kills, increased ammo from demons). Sentinel Crystals upgrade Health, Armor, and Ammo capacity. Weapon Mods are crucial: each weapon has two distinct modifications that drastically change its function (e.g., Combat Shotgun's Full Auto vs. Sticky Bomb). These mods can be mastered by completing challenges, unlocking a final powerful perk for that mod.
- labelTop 5 Weapons (Subjective/Iconic)
- 1. Super Shotgun (with Meathook): Iconic close-range powerhouse, Meathook adds incredible mobility and armor generation. 2. Ballista: High-damage energy projectile weapon, excellent against airborne enemies and for burst damage. 3. Chaingun (with Mobile Turret mod): Unloads massive firepower, Mobile Turret mod turns it into a devastating stationary weapon. 4. Rocket Launcher (with Lock-On Burst mod): Versatile explosive weapon, Lock-On Burst is great for focused damage. 5. BFG-9000 / Unmaykr: Ultimate weapons for clearing entire rooms or dealing massive damage to bosses.
- labelTop 3 Combat Mechanics/Abilities
- 1. Glory Kills: Performing melee takedowns on staggered demons to gain health. A core loop of aggressive resource management. 2. Meathook (Super Shotgun): A grappling hook attachment that pulls the Slayer towards demons, enabling extreme mobility and close-quarters devastation. 3. Equipment Launcher (Frag Grenade & Ice Bomb): Shoulder-mounted utility providing area denial, crowd control, and strategic freezing of enemies for tactical advantage.
DOOM Eternal Frequently Asked Questions
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help_outline Is DOOM Eternal a direct sequel to DOOM (2016)?Yes, DOOM Eternal directly continues the story of the Doom Slayer from where DOOM (2016) left off, expanding significantly on the lore and universe.
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help_outline What is the 'Doom Dance' or 'Funky Fetus' combat loop?This refers to the core gameplay loop of DOOM Eternal: aggressively engaging demons, using Glory Kills on staggered enemies to regain health, using the Chainsaw on weaker demons for ammunition, and using the Flame Belch to set enemies on fire and make them drop armor shards when damaged. This constant resource management through offensive actions is key to survival.
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help_outline What are Master Levels?Master Levels are remixed versions of campaign levels with significantly increased difficulty, different enemy placements, and new challenges. They are designed for experienced players seeking a greater test of skill.
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help_outline How does the Meathook on the Super Shotgun work?The Meathook is a grappling hook attached to the Super Shotgun. It can latch onto demons, rapidly pulling the Slayer towards them. This is used for aggressive closing of distances, setting up close-range shotgun blasts, aerial maneuvering, and can be upgraded to set hooked enemies on fire (generating armor with Flame Belch).
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help_outline What is BATTLEMODE?BATTLEMODE is DOOM Eternal's 2v1 asymmetrical multiplayer mode where two player-controlled demons (choosing from types like Mancubus, Marauder, Revenant, etc., each with unique abilities) fight against one fully kitted Doom Slayer. It's a best-of-five rounds mode focused on tactical team play for demons and aggressive skill for the Slayer.
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help_outline Does DOOM Eternal have ray tracing?Yes, ray-traced reflections were added to DOOM Eternal in a post-launch update for PC (NVIDIA RTX and AMD RX 6000 series and newer) and current-gen consoles (PS5, Xbox Series X). This feature enhances visual quality but is demanding on hardware.